The volumetric modeling engine of Arkio will automatically collide, align and re-host objects in the scene. This means moving objects in Arkio will complete 5 conventional 3D modeling operations in one hand gesture (move, rotate, align, re-host and group).
When you are moving objects in your scene using the move tool you can see all of these actions happening in real time so you can decide to let go of the trigger when you are happy with the resulting position and alignment of the object.
Moving objects will automatically rotate and align the object to nearby shapes modeled in the scene without distorting or changing their original size and content. If your object intersects with something solid (like the terrain) it will slide along that surface and snap to and align to other nearby planes.
Guides sometimes make it a bit difficult to move something to the right spot but they can always be disabled by moving and holding the joystick of the left controller backwards or the left touch-pad down. When you move an object into mid air it can also be released to stay floating there.
Moving objects can be done in two ways that both have their own strengths:
By laser - Using the laser to move an object will keep the object rotated in the same way unless it collides with other geometry. This is great when you like to work orthogonal or when you are making rough adjustments while still keeping the model tidy and orthogonal.
When moving objects with a laser it’s easy to push the object further away over a longer distances by moving your controller forward. This movement can be repeated as many times as needed and can be very helpful when making position adjustments at human scale.
By hand - Using either hand to move things in Arkio is very intuitive on a larger scale. It’s close to physical model making and feels faster when you have to put an object in a specific position or rotation (just grab it with the trigger and let go of it when you are happy with the new position). Moving by hand gives you 6 degrees of freedom for re-positioning an object - something which would normally take more then 5 move and rotate commands in traditional 3D modeling tools.
Working with your hands allows you to position and align things fast with extra hand accuracy and makes it easy to add some ‘human touch’ into your designs by adding small rotations to the objects you are moving.
You also have the ability to throw away (delete) the object you are moving by making a swing with your controller and letting go of the trigger - also great for releasing some stress after your design did not turn out the way you hoped it to be :)